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[Geschlossen] Major-Monthly Update vom 02.09.2021

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Balgros
(@balgros)
Estimable Member Admin
Beigetreten: Vor 5 Jahren
Beiträge: 41
Themenstarter  

Hallo zusammen, wie in den News angekündigt, werden Updates zukünftig an festen Tagen veröffentlicht.

Hier gehts zum Update

IMPORTANT:

Neue Forge Version 36.2.0 benötigt

New Mods:

Spoiler
.

Removed Mods:

Spoiler
invtweaks-1.16.4-1.0.1
Aufgrund eines GUI-Fehlers ist dieser Mod nicht mehr im Modpack enthalten.

Spoiler
gocurrency-ALPHA-20210831

Funktioniert derzeit nicht.

 

Updated Mods:

Spoiler
iceandfire-2.1.9-1.16.5

-Optimized Dragon and Sea Serpent animations

-Optimized myrmex AI

-Fixed crash with later versions of Citadel

-Fixed mausoleums being destroyed by lakes

-Fixed crash with rendering pixie houses

-Fixed village scribe houses not being removable

-Fixed village scribe houses not being able to set weight below 30

-Fixed crash with chinese localization

-Fixed server lag from tide trident

-Fixed gorgon stone statue entities crashing servers

-Fixed myrmex resin generating incorrectly in scribe houses

-Fixed log spam from chained and frozen entities

-Fixed crashes from being frozen by ice dragon

-Fixed siren islands being configurable with myrmex config

-Fixed issues with lightning dragon and amphithere animations

-Fixed myrmex queen crash

-New french translation

-Numerous performance improvements

Spoiler
citadel-1.8.1-1.16.5.jar

-Fixed client crash with EffectItem

-Fixed client NullPointerException from getEntity() in EntityProperties

-Added Effect Item to facilitate rendering potion effects as icons for creative tabs, advancements, etc.

-Added Fancy Item to animate normal items as icons for creative tabs, advancements, etc.

-Added item_tag nbt string field to item renders in citadel books to add nbt data to an item render

Spoiler
alexsmobs-1.12.0

-Now requires citadel 1.8.0 or higher

-Added Seagulls, new birds found on beaches that are prone to stealing food

-Added Hummingbird Feeders

-Added biome variants for Guster

-Added nether and overworld variants for Enderiophage

-Added nether variants for Tarantula Hawk

-Added ancient dart item

-Redesigned Animal Dictionary book interface

-Right clicking on an Alex’s Mobs animal with the Animal Dictionary now opens the associated page

-New Models for fly, cockroach, grizzly bear

-New textures for numerous mobs and items

Spoiler
appleskin-forge-mc1.16.x-2.1.0

Fix display issues for food with no hunger/saturation (#122, thanks @sagesse-cn)
Make flashing food values not show up when the player can't eat the food they're holding (#124, thanks @sagesse-cn)
Draw hunger/saturation text in tooltip as grey to match normal tooltip text
Fix some config settings controlling more than they should (like SHOW_FOOD_VALUES_OVERLAY controlling health overlay rendering)
Fix crash when health/absorption is infinite

Spoiler
CookingForBlockheads_1.16.5-9.3.4

Fixed crash and other issues on dedicated servers

Spoiler
minecolonies-0.14.359-ALPHA-universal

Fix modded tools causing type crashes, logs fat errors instead
Fix potential crash
Hotfix hospital being a furnace user

Spoiler
OuterEnd-0.2.14
Tangled Violite now spawns in the Crystal Crag, alongside some bug fixes.

Spoiler
StorageDrawers-1.16.3-8.3.0

Restores concealment key item
Restores void icon when void upgrade is installed

Spoiler
Waystones_1.16.5-7.6.3

Fixed right-clicking Waystones with block both placing the block and clicking the Waystone (by chandler05)

Fixed villagers getting stuck for other waystone types (by chandler05)

Fixed incorrect rune rendering directions (by ustc-zzzz)

Updated Traditional Chinese Translation (by HJ-zhtw)


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Balgros
(@balgros)
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Beigetreten: Vor 5 Jahren
Beiträge: 41
Themenstarter  

Updates Part Two

Spoiler
SoL-Carrot-1.16.5-1.10.1

Fixed a bug disallowing clearing your own food list without op permissions.

Spoiler
TConstruct-1.16.5-3.1.2.265

Tools

Tool stats now build on create for all tools instead of just non-multipart. Only affects tools that did not already build stats
Blazing bone tools now render fullbright
Fix material registry not syncing to players on LAN worlds
Fix bloodbone repair item using the wrong fluid to cast
Fix mob pathing around table blocks. If any blocks still have weird pathing let me know as its hard to catch them all

Modifiers

Pathing, stripping, and tilling now work on durability hand-held tools instead of harvest
Bucketing, firestarter, glowing and offhanded now only work on handheld tools (will affect armor later)
Glowing now deals less damage to the tool when the tool is reinforced or has other damage reduction methods
Correct blasting tooltip having too low of a value
Lightspeed, haste, fiery, and unbreakable now render brighter on tools

Smeltery

Drowned now melt into water
Mob heads now melt into the respective mob's fluid. Notably blaze heads melt into blazing blood
Fix smeltery drains being invalidated if placed next to a pipe that fetches fluid capabilities on block neighbor change
Fix heater consuming buckets when using lava buckets as a fuel source. Currently spits them out on the ground. Figured that is not a big deal as you really should be using a seared tank if you want to use lava, its far more efficient
Fix mob pathing around several smeltery blocks

World

Terracubes now drop bricks if killed while one fire
Slimes now are more consistent with vanilla, including follow range and update speed. This may affect spawning rates as well, needs more testing
Slimes now can spawn anywhere in the world on the appropriate grass color in the appropriate dimension
Rename slimy grass after foliage type instead of dirt, as foliage type has unique behaviors related to slime spawning
Fix earth slimes having no pick block

Gadgets

Shurikens now make a sound when thrown and should be slightly more efficient
Fancy frames reworked:
Clear frames now render the item slightly larger
Cobalt was replaced with diamond, which slowly rotates the item back to upright
Jewel was removed as we no longer have silky jewels (and it basically looked like gold)
Gold frames slowly rotate the item
Manyullyn frames render the item fullbright
Netherite frames are immune to explosions
Fix shurikens causing the player to move faster when thrown

Book

Added content to Tinkers' Gadgetry about world and gadgets added by Tinkers. Should cover everything except slimeboots and EFLN, as both are subject to major changes in the next couple alphas
Updated blazing blood section in Fantastic Foundry with head melting and piglin bartering
Encyclopedia now states the ideal damage amount to deal for max fluid output from melting
Correct book descriptions about tools that start with piercing
Fix typo on the blasting page
Fix Thruul in puny melting looking about 20 pounds too heavy
Fix encyclopedia listing wrong value for tank modifier

Data packs

Material JSON now supports syntax to redirect a material to another material
Useful if an addon material gets added to the base mod, or if an addon wants to automatically disable a material when another addon is loaded
Fix materials added by datapacks not showing the "added by" tooltip

API

Repackage some internal modifiers. If you were using any of these, let me know so we can consider if they belong in the public API
Interfaces for harvest and shear modules are now extracted into the public API
Modifier models have a new hook to allow adding extra parameters apart from the name

Models

Tools now bake colors into the model instead of using ItemColors. Means they should render a bit faster and the colors handler is no longer needed for tool parts (modifiers use the tools one so that is still needed)
Materials now support setting a luminosity to make the material appear to glow slightly
Tank models now render the fluid in the item model as fullbright, and no longer require a color handler to be registered in code
The normal and breakable models now support options to set color and luminosity
Fix missing texture on tank models with small amounts of fluid

Spoiler
Mantle-1.16.5-1.6.123

Tag preference improvements

Improve caching of ItemOutput to reduce lookup time within IRecipe
Switch a crash for tags being uncachable to a logged error
Make registry ID a fallback for equal mod ID preference

Helpers

Added LogicHelper with a couple utilities for common ternaries
Added JsonHelper.parseColor to parse a 6 or 8 digit hexadecimal string into a integer color
Added JsonHelper.getResourceLocation to parse a resource location from JSON
Fix SingleItemHandler not allowing hopper input beyond 1 item

Models

Added MantleItemLayerModel (registered as mantle:item_layer). Improves the vanilla item layer by adding a non-tint color option, a no tint option, and a luminosity option. Can be used by other loaders (e.g. tinkers tool model) to add tinted and luminosity elements
Ported NBTKeyModel (registered as mantle:nbt_key) from Tinkers. Allows a model to switch between a set of textures based on a string tag in NBT, plus more variants can be registered
Added ColoredBlockModel (registered as mantle:colored_block). Allows non-tint colors and luminosity to be set for block style models

Spoiler
BetterAdvancements-1.16.5-0.1.1.115

[70682d4] fix readme with new travis link and removed bintray (way2muchnoise)
[e08c81a] fix readme (way2muchnoise)
[e08c81a] fix readme (way2muchnoise)
[70682d4] fix readme with new travis link and removed bintray (way2muchnoise)
[f414b45] remove bintray upload as the service is dead (way2muchnoise)
[162d6fa] bump version (way2muchnoise)
[dd44024] move to official mappings (way2muchnoise)
[d7f22a4] update to latest mappings and stable forge (way2muchnoise)
[a402bfb] fix alphabetical order, fixes #94 (way2muchnoise)
[6e3c878] Mark mod as client only and not needed on the server (way2muchnoise)
[ffc4324] bump to 1.16.5 (way2muchnoise)
[d2b6a67] bump to recommended forge (way2muchnoise)
[1bfa37e] port to 1.16.4 (way2muchnoise)
[1b10708] update to recommended forge (way2muchnoise)
[7a8ec49] port to 1.16.2 (way2muchnoise)
[4676a99] port to 1.16 (way2muchnoise)
[af8204b] fixes UI bug, fixes #83 (way2muchnoise)
[9b95a6f] update forge and mappings (way2muchnoise)
[720ba0f] fixes sorting, fixes #82 (way2muchnoise)
[782332d] update to 1.15.2 (way2muchnoise)
[23c9546] inital port to 1.15 (way2muchnoise)
[e1da3d5] Create FUNDING.yml (GitHub)
[64d96dc] Add compatibility with PGA mod (#79) (way2muchnoise)
[e2ae820] fixes #71 (way2muchnoise)
[adb71a8] only load on client side, fixes #70 (way2muchnoise)
[8e3c3a2] fixes #72 (way2muchnoise)
[84c34c2] Updated to 1.14.4 and uses the config system properly (#68) (way2muchnoise)
[cb49919] Fixed accesstransformer to work outside of dev (#67) (way2muchnoise)
[7565f81] switch travis to openjdk (way2muchnoise)
[5519275] initial port to 1.14.2 (way2muchnoise)
[42d8f67] bump to latest forge (way2muchnoise)
[8f663de] update bintray plugin (way2muchnoise)
[45d3b4a] initial port to 1.13.2 (way2muchnoise)
[d425d73] changes how textures are used and when recolouring is applied, #24 (way2muchnoise)
[ad21cb6] bump versions (way2muchnoise)
[21b79d3] fixes textures of titles on wide screens, fixes #56 (way2muchnoise)
[87583c1] add option to have button in inventory to open advancements, implements #55 (way2muchnoise)
[52e41ac] draw criteria off screen when list is larger than screen (way2muchnoise)
[8f60174] change criterion grid layout calculation, #56 (way2muchnoise)
[8408c81] minor tweak to how description lines are formattted, fixes #48 (way2muchnoise)
[1e58edd] add ui scaling option, implements #28 (way2muchnoise)
[94dc865] bump version (way2muchnoise)
[a96750e] add options to alphabetically sort tabs, implements #51 (way2muchnoise)
[396967f] fixes some rendering issue when moving around in the tabs (way2muchnoise)
[f709cde] criteria showing can now be Off, Default, Spoiler or All. Implements #53 (way2muchnoise)
[f2fc500] bump forge and mappings (way2muchnoise)
[f0cd776] Change criteria formatting to be done with TextComponentString. (#50) (way2muchnoise)
[866255f] Fix criteria detail strings not rendering the formatting properly outside dev env. (#47) (way2muchnoise)
[4e76fb3] Add guide lines when dragging advancements for any advancements at 45 or 90 degree angles. (#46) (way2muchnoise)
[d8fc884] If an advancement is being dragged, do not render tooltips. (#45) (way2muchnoise)
[cd6bd69] Display tracking info for criteria (#43) (way2muchnoise)
[eb6e420] Allow advancements to be dragged in the gui and fire an event when the mouse is released (#41) (way2muchnoise)
[6cf5827] fix readme travis link (way2muchnoise)
[965b1b1] initial port to 1.17 (way2muchnoise)

Spoiler
tombstone-1.16.5-6.5.1

Changes 6.5.1:
- fix the experience not being restored (since 6.5.0)
Changes 6.5.0:
- additive lootable for cat morning gift being one way to find grave's dust and essence of undeath
- the advancement to find grave's dust requires 3 ways
- essence of undeath can be found as fishing loot (the icon is also changed)
- config to nerf Ghostly Shape is splitted in 4 configs (all enabled by default) (+ message when an action cancels the effect)
- scroll of frost resistance & aquatic life
- perk Voodoo Poppet is changed to only alter the chance of trigger of the protection (details in Compendium)
- casting duration of the magic items is increased and damages can interrupted (you receive a message when it happens)
- make sure the casting duration to always last the same even on laggy server
- new perk Concentration (reduces the casting time when using magic items and prevent to be interrupted)
- adapt loottables where treasures can be found + config for denied loot tables
- config for creatures that can't be found in a Familiar Receptacle as loot
- remove decorative grave as loot
- change default for some configs
- fix advancement trigger "Chain Death"
- remove the config chance for alignment points and the config to loot without player context
- separate config preventDeathOutsideWorld (world borders & build height)
- limit tablet of cupidity to 1 use
Changes 6.4.7 :
- change the tag for the ingredient to build decorative graves (skulls to decorative_grave_ingredients) with essence of undeath as default
- improves item interaction
- undead boss drops require the player to be the killer (even with config) and minimal boss life to 200
- translation for custom statistics
- adapt display of cooldowns
Changes 6.4.6 :
- additional configs for enchantments
- improved visibility in lava with Ghostly Shape & True Sight
- update TheOneProbe & Minecolonies api
- compat minecolonies (tavern & zombie villager conversion)
- tweak Shadow Step to depend more on darkness
- limit the duration of Bone Shield to 10 sec (related to enchantment Curse of Bones)
- Soul Recepta

Spoiler
jei-1.16.5-7.7.1.121

Unify recipe category hiding logic, expose methods to the API to get hidden categories - mezz
Update zh_tw.json (#2374) - __HJ
2387 and 2385 Original Sort Order (#2393) - IMarvinTPA
Fix crash #2383 (#2386) - IMarvinTPA
Add sorting options including Tools and Weapons (#2363) - IMarvinTPA
Update es_es.json (#2373) - Franco Paladini
Fix reloading not working properly on servers (#2366) - Sara Freimer
Note the legacy padding behavior for IGuiItemStackGroup#init in the API docs - mezz
Update Russian locale (#2368) - Sergey Brovko
Update tr_tr.json (#2357) - omerfaruk-cakmak
Avoid using parallelStream unless it turns out to be necessary for performance - mezz
Unify recipe category hiding logic, expose methods to the API to get hidden categories - mezz
Update zh_tw.json (#2374) - __HJ
2387 and 2385 Original Sort Order (#2393) - IMarvinTPA
Fix crash #2383 (#2386) - IMarvinTPA
Add sorting options including Tools and Weapons (#2363) - IMarvinTPA
Update es_es.json (#2373) - Franco Paladini
Fix reloading not working properly on servers (#2366) - Sara Freimer
Note the legacy padding behavior for IGuiItemStackGroup#init in the API docs - mezz
Update Russian locale (#2368) - Sergey Brovko
remove unused imports - mezz
Avoid using parallelStream unless it turns out to be necessary for performance - mezz
Unify recipe category hiding logic, expose methods to the API to get hidden categories - mezz
Update zh_tw.json (#2374) - __HJ
2387 and 2385 Original Sort Order (#2393) - IMarvinTPA
Fix crash #2383 (#2386) - IMarvinTPA
Add sorting options including Tools and Weapons (#2363) - IMarvinTPA
Update es_es.json (#2373) - Franco Paladini
Fix reloading not working properly on servers (#2366) - Sara Freimer
Note the legacy padding behavior for IGuiItemStackGroup#init in the API docs - mezz
Update ko_kr.json (#2420) - E. Kim
remove unused imports - mezz
Avoid using parallelStream unless it turns out to be necessary for performance - mezz
Unify recipe category hiding logic, expose methods to the API to get hidden categories - mezz
Update zh_tw.json (#2374) - __HJ
2387 and 2385 Original Sort Order (#2393) - IMarvinTPA
Fix crash #2383 (#2386) - IMarvinTPA
Add sorting options including Tools and Weapons (#2363) - IMarvinTPA
Update es_es.json (#2373) - Franco Paladini
Fix reloading not working properly on servers (#2366) - Sara Freimer
add reobf task in gradle to reobf both the jar and api - mezz
Update Mappings and FG in prep for 1.17 (#2425) - Sara Freimer
Update ko_kr.json (#2420) - E. Kim
remove unused imports - mezz
Avoid using parallelStream unless it turns out to be necessary for performance - mezz
Unify recipe category hiding logic, expose methods to the API to get hidden categories - mezz
Update zh_tw.json (#2374) - __HJ
2387 and 2385 Original Sort Order (#2393) - IMarvinTPA
Fix crash #2383 (#2386) - IMarvinTPA
Add sorting options including Tools and Weapons (#2363) - IMarvinTPA
Fix RecipeGuiLogic#setCategoryFocus - mezz
add reobf task in gradle to reobf both the jar and api - mezz
Update Mappings and FG in prep for 1.17 (#2425) - Sara Freimer
Update ko_kr.json (#2420) - E. Kim
remove unused imports - mezz
Avoid using parallelStream unless it turns out to be necessary for performance - mezz
Unify recipe category hiding logic, expose methods to the API to get hidden categories - mezz
Update zh_tw.json (#2374) - __HJ
2387 and 2385 Original Sort Order (#2393) - IMarvinTPA
Fix crash #2383 (#2386) - IMarvinTPA
Fix some minor Deprecation issues (#2428) - Sara Freimer
Fix RecipeGuiLogic#setCategoryFocus - mezz
add reobf task in gradle to reobf both the jar and api - mezz
Update Mappings and FG in prep for 1.17 (#2425) - Sara Freimer
Update ko_kr.json (#2420) - E. Kim
remove unused imports - mezz
Avoid using parallelStream unless it turns out to be necessary for performance - mezz
Unify recipe category hiding logic, expose methods to the API to get hidden categories - mezz
Update zh_tw.json (#2374) - __HJ
2387 and 2385 Original Sort Order (#2393) - IMarvinTPA
fix status badge version (#2441) - Minecraftschurli
Fix some minor Deprecation issues (#2428) - Sara Freimer
Fix RecipeGuiLogic#setCategoryFocus - mezz
add reobf task in gradle to reobf both the jar and api - mezz
Update Mappings and FG in prep for 1.17 (#2425) - Sara Freimer
Update ko_kr.json (#2420) - E. Kim
remove unused imports - mezz
Avoid using parallelStream unless it turns out to be necessary for performance - mezz
Unify recipe category hiding logic, expose methods to the API to get hidden categories - mezz
Update zh_tw.json (#2374) - __HJ
Add basic tests for getAllIngredients - mezz
Improved testing for ingredient search when adding/removing at runtime - mezz
fix status badge version (#2441) - Minecraftschurli
Fix some minor Deprecation issues (#2428) - Sara Freimer
Fix RecipeGuiLogic#setCategoryFocus - mezz
add reobf task in gradle to reobf both the jar and api - mezz
Update Mappings and FG in prep for 1.17 (#2425) - Sara Freimer
Update ko_kr.json (#2420) - E. Kim
remove unused imports - mezz
Avoid using parallelStream unless it turns out to be necessary for performance - mezz
Clean up IngredientFilterTest - mezz
Add basic tests for getAllIngredients - mezz
Improved testing for ingredient search when adding/removing at runtime - mezz
fix status badge version (#2441) - Minecraftschurli
Fix some minor Deprecation issues (#2428) - Sara Freimer
Fix RecipeGuiLogic#setCategoryFocus - mezz
add reobf task in gradle to reobf both the jar and api - mezz
Update Mappings and FG in prep for 1.17 (#2425) - Sara Freimer
Update ko_kr.json (#2420) - E. Kim
remove unused imports - mezz
Fix #2468 Return a mutable list from RecipeManager methods for easier consumption - mezz
Clean up IngredientFilterTest - mezz
Add basic tests for getAllIngredients - mezz
Improved testing for ingredient search when adding/removing at runtime - mezz
fix status badge version (#2441) - Minecraftschurli
Fix some minor Deprecation issues (#2428) - Sara Freimer
Fix RecipeGuiLogic#setCategoryFocus - mezz
add reobf task in gradle to reobf both the jar and api - mezz
Update Mappings and FG in prep for 1.17 (#2425) - Sara Freimer
Update ko_kr.json (#2420) - E. Kim

 


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Balgros
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Themenstarter  

Update Part Three

Spoiler
InventoryHud_[1.16.2-1.16.5].forge-3.4.0

added Curios support
added chinese language
added spanish language
added notification system for future updates
added some fixes

Spoiler
architectury-1.22.32-forge

Spoiler
NaturesCompass-1.16.5-1.9.1-forge

FEATURES:
- Added a config option to determine whether players are able to view the coordinates and distance to a located biome
- Optimized the syncing of the biome list with clients opening the compass GUI
FIXES:
- Fixed a crash that occurred infrequently on servers while searching for a biome

Spoiler
UnionLib-1.16.5-3.3.7
- Allowed the UnionLib Config Button to be Disabled
- Made changes to the capes system. It can now be updated without needing to update the mod
- Removed unnecessary debugging
- Populated config values when the config is registered

Spoiler
Kiwi-1.16.5-3.5.2

Splitting debug tooltip config options

Add translations

Spoiler
JustEnoughResources-1.16.5-0.12.1.128

[d812afa] update message for profiling command, fixes #306
[bbbee25] fix command loading Client only class on server side, fixes #305 and #307
[c6fcde7] update jei version


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Update Part Four

Spoiler
mcw-windows-2.0.0-mc1.16.5

Added:
- New placing system which enables to make 1x1 windows/blinds/slits as tall as desired.
- Mosaic Glass Blocks (16 Colors, they can interact with beacon)
- Mosaic Glass Panes (16 Colors, they can interact with beacon)

 

Sounds added:
- Window open/close
- Blinds toggle
- Gothic Window open/close

 

Changed:
- Windows now have a full hitbox when opened, projectiles can still go through it.
- Hammer is no longer needed to toggle the iron bars on gothic windows, instead
just shift+click an empty hand to toggle it.
- When you right click with a hammer, the windows state will toggle to the basic 1x1,
which can be useful if don't want your windows to connect all the way up.
- Everything attached to the block you are aiming will toggle on right click, meaning
you can toggle multiple blinds/windows by one click.
- Improved the texture for the two window items, so you can better see them using JEI
- Renamed Bar windows to Grille windows

 

Removed:
- Tall Blocks, they are no longer needed since from now on you can just stack up the
window to any size you want.

 

Fixed Issues:
- Windows glitch from distance (optifine)
- Door opening bug (now a feature)
- Bad description for some windows
- Tall blinds drop as items when breaking them in creative mode

Spoiler
mcw-bridges-1.0.6-mc1.16.5

- Added Dried Bamboo & Mossy Stone Bridge
- Added Rail and Bamboo Bridge End Parts
- You can now place Redstone Torches on Rail Bridges to make them powered
- You can now place a Torch on every bridge (except Rail) to make a Lighted up variation
- End Bridge parts now automatically place themselves on the bridges
- Added Support Pillars
- Model Improvements

 

- Removed Powered Rails
- Removed Bridge End Blocks / they are now automatic

 

- Fixed Iron Bridge Texture
- Fixed Rope Bridge model texture
- Fixed Bridge Render Issue

Spoiler
bottleyourxp_1.16.5-1.6

Updated source code to work with the official Mojang mappings, in preparation for 1.17 and future mod updates. Does not contain any in-game changes.


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Update Part Five

Spoiler
SnowRealMagic-1.16.4-2.6.1

imprive & fix snow accumulation

fix snow block bounding box

add translations

Add support for double plants (thanks aedans)

Fix slabs cannot be snow-covered

Fix falling snow disappearing

Fix world-gen NPE

Spoiler
Bookshelf-Forge-1.16.5-10.2.27

Added language es-es (#168) (70687c7)
Changed whitespace and updated docs. (262780f)
Compiled with ForgeGradle 5.1 and Gradle 7.1.1 in preparation for MC 1.17.1. (498fdb5)

Spoiler
EnchantmentDescriptions-1.16.5-7.0.16

Add support for Ukrainian and Vietnamese
Some Translation Correction in German

Spoiler
ftb-library-forge-1605.3.2-build.64
  • Merge pull request #34 from FTBTeam/dev - Max
  • [ci skip] Bump mod version - Max
  • Renamed ScreenContainerWrapper to MenuScreenWrapper, removed BaseScreen#getWrapper() - LatvianModder
  • JEI / REI mode now appears first when using item search - Max
  • (Hopefully) fix out of order item list when using REI mode - Max
  • Add ability to add custom item search modes, add JEI / REI search modes - Max
  • fix: shh i would never make silly mistakes - Max
  • Migrate item seaerch to CompleteableFuture (might be a fix for #602? idk what i'm doing honestly) - Max
  • Update loom + deps - Max
  • Try out experimental "fix" for item search thread issue - Max
  •  
Spoiler
CreativeCore_v2.2.1_mc1.16.5

Changed configured method to be side aware

 


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